It was not invented specifically for Reforged by any means, but Reforged does customize it in some ways. But, if you can imagine from the list of values above, to make each point on the 3D surface more complicated this “PBR” rendering style is used on Reforged. At this point, it might be that WoW already supports them and that the Reforged formats could be ported onto the newer WoW engine if done carefully by some hacky private server. I don’t know exactly if WoW added these same kinds of texture layers. So, I have spent a lot more time messing around on Reforged than on WoW. … and another pair of RGB values defining the color of the pixel of the image of some trees and grass in the sunlight that shows in the reflected mirror of a metal surface % of the Red/Green/Blue to replace with Player’s Color ingame.Metalness (affects shine and reflectivity).Roughness (affects shine and reflectivity).One way to think of this is that unlike the old 3D graphics where each point on the surface of a model had color - three values of Red, Green, Blue, or Transparency – essentially now each point on the surface of a Reforged model has up to 16+ values. And maybe WoW does because I have not kept up on that and WoW’s formats tend to change all the time because there is a constant team behind updating the game and has been for years.īut, to be specific, Warcraft III Reforged models each have 4 texture layers: Diffuse, Normal map, ORMT and Emissive. You may see someone port a Reforged model into WoW, but most likely the model would not have all of its PBR “bells and whistles” to look as good on WoW as it does on Warcraft 3 unless if WoW has support for some of those newer texture layers. Even on third party WoW servers, because WoW and Reforged have separated 3D asset formats, the current answer is “no” in the very specific technology sense. WC3:R graphics for WoW, is it a thing? Is it possible considering both engines are based off 2002’s WC3 engine?Īs written, this question has to be directly for Blizzard and not any outside technologist. WC3:R graphics for WoW, is it a thing? Is it possible considering both engines are based off 2002’s WC3 engine? Thoughts? Comments? (Everyone, stay positive please, we are all quite tired of negativity see it like this: if it brings nothing good or helps in no way, then why say it? There are plenty of complain threads out there, take one of those if you want to vent, please). Or maybe you’re saving this for a potential World of WarCraft II? I honestly don’t know, nor can you guys at Blizz comment on that right now, clearly, but still… I think this would be greatly beneficial (if implemented properly and paid close attention to) to the release of Dragonflight next year or the year after. Hence, I am honestly wondering: If WC3 has been graphically Reforged and 2002’s graphics are updated now, can the same be done with WoW? Can 2004’s graphics be updated with the new engine improvements? Now it’s been almost 2 decades, and though WoW:SL looks much better than Classic, TBC or WotLK, it still looks oldish to me and many. Now my question is because WoW in 2004 was based off WC3’s graphical engine from 2002. I wish it would never ever make my PC drop FPS, make me lower settings or overheat my GPU and crash (honestly), but yes, it looks very nice. Some of them are brand new in R and not from Classic? Sadly yes.īut the fact remains that Reforged looks very good. I mean whoever gets bothered by this, it’s a FACT. The graphics are definitely an upgrade from 2002 now in 2022. I hope some blue account reads me and gives me and the community some info on this. That said, I really wanted to ask something. The game definitely can’t be broken, have redundancies or not be optimized overall, be it in Classic or Reforged flavour. I belive WC3 RoC and TFT deserve it, and even if it’s only a graphical overhaul, it deserves to be at its best. Second of all, once more, please fix Reforged. Vampirism - New Generation V1.2!.w3m (0.Thank you for being the amazing company you have been and still are, first of all. Hungry Hungry Felhounds v.75exe.w3x (0.09 MB) TaM quOC Chi DDay NEw seasON 1.w3x (0.22 MB)īy x13lackcatxlllx, Samurai_Jakku, Lord-Anarki Tomb of Jarahcon v0.70 beta.w3x (0.54 MB)
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